Physical Computing at the University of Potsdam
On March 22 the students of the University of Potsdam presented their final projects of the physical computing seminar at the chair of Computer Science Didactics.
The idea was to create educational settings that help pupils to learn computer science concepts in creative, motivating and constructionist settings, both in school and lab settings. During the course, the university students took the role of pupils themselves and made their own interactive objects as prototypes of what their pupils later will create in holiday workshops or in class. The project ideas were various and ranged from smart trainers that count steps and display them in binary over a privacy kit that protects children’s and teenagers’ privacy from their parents to a plant that needs to be yelled at to allow procrastination of tasks. All of the projects used Arduino products.
From left to right:
⁃ Ricardo Böhm: Artificial Sunflower (combines Maths and CS, high school level, uses Arduino with the MyIG-Toolbox)
⁃ Christian Hammer: “Prokrastina” the procrastination helper plant (combines arts, physics, chemistry and CS, middle school level, uses Arduino Uno and the Grove Starter Kit)
⁃ Jaqueline Martin: Smart running shoes (combines PE with CS, middle/high school level, gives intro to wearable computing with Lilypad Arduino)
⁃ Robin Engel: Monster-Tree-Wizard Interactive Game (focuses on the documentation and communication aspects of CS, middle/high school level, uses two Arduino Starter Kits)
⁃ Florian Nowotny: DIY Privacy Kit with Arduino (combines ethics with societal aspects of CS, late primary/early middle school level, uses Arduino Starter Kit and contains a library for German commands)
⁃ Francis Zinke: Walking Cockroach Robot (high school level, uses Arduino Starter Kit and ultrasonic sensor with S4A)
We wish the best of luck to all graduates of the Physical computing course!