What have you made?
It's a physical kinetic sculpture, that plays with our perception of reality. Common zoetropes or other classical physical animations need an external device like a strobe or the framerate of a camera to work in our eyes. We built an animated sculpture that illuminates itself. All you need to do is turn it on and watch the sculpture "deform".
What gave you the initial inspiration?
The biggest inspiration came from John Edmark's amazing project «Blooms». We love his fibonacci sculptures an decided to take this idea one step further.
What is the original idea behind this project?
The intention of our project was to play with visual perception. We discovered that reducing visual data can actually lead to more perceived information. This came to our minds when were "hacking" some 3D-Television shutter glasses. We wanted to play with the stroboscopic effect.
How does it work?
The pattern of the ornaments on the hemisphere follows the fibonacci spiral. By rotating the object and shuttering the build-in LED in a certain frequence, so by reducing the visual information, the brain is able to focus on the fluent animation and the ornaments seem to move. The 3D-Print is very thin so the light can shine through.
How long did it take to make it real?
It took us about half a year to research and build it.
How did you build it?
Case and aluminum plates inside the sculpture were shaped with a CNC machine, the hemisphere was constructed in Blender, Cinema 4D and zBrush and then 3D printed.
There is one arduino uno that controlls the motor speed by checking the actual speed with a hallsensor and one arduino mini that shutters the LED 48 times a second. The LED is a 20W Highpower LED and is powered by a 36v power pack.